A beta build should stay stable across the target device range. In Unity, CPU and GPU usage should remain within budget, memory should be controlled, file size limits should be respected, and critical ...
Please note: The digital character in this package is provided under a restricted license for educational and non-commercial use only and attribution to Unity is required. Please read the license ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...