Unity will bake lightmaps for the current active scene, the resulted image files will be moved to the target prefab folder. The prefab baker script in the prefab object will store those lightmaps ...
It is in no way well architected or "good", but provides the most basic possible template I could think of after being baffled by the complexity of the new Standard Assets FPS controller released by ...
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Virtual environments will deeply alter the way we conduct scientific studies on human behavior. Possible applications range from spatial navigation over addressing moral dilemmas in a more natural ...