The mobile spinoff of the hit Avatar animated series is celebrating the summer with the new Unity Day event, starting now!
Naughty Dog may have canceled its The Last of Us Part 2 multiplayer project, but Factions fans can now at least have a new ...
Rhiannon (she/her) is the Deputy News Lead and Chief Reporter at TheGamer. You may have heard her on the BBC or read her words at TechRadar Gaming and TechRaptor. She won MCV's Journalism Impact for ...
Hiring a Unity multiplayer studio in 2026? Compare NipsApp Game Studios, Double Coconut, Iron Galaxy, Resolution Games, Stepico, and other top US and EU teams. Real budget ranges, netcode guidance, ...
The top Unity game development companies in 2026 are NipsApp Game Studios, iLogos, Frame Sixty, StudioKrew, Lakshya Digital, GameEon, and Abhiwan Technology. Each one wins at something different: full ...
The last several weeks have seen a wave of selloffs as investors react to perceived AI threats. Salesforce and the SaaS category at large have been battered as vibe-coded alternatives gain traction.
Unity3D is a cross-platform game engine developed by Unity Technologies. It was first released in 2005 with the stated goal of making game development accessible to a broader range of creators. The ...
Unity (U) appears to have successfully initiated a turnaround. The company is finally back to positive growth, as its AI-powered advertising engine is operating in full force. This is a name that had ...
One of the defining characteristics of JRPGs is the use of a fixed cast of characters. We rarely have agency over narrative outcomes and often act more like spectators to their adventures. Because of ...
Smaller teams are often blocked from multiplayer by operational complexity rather than creative ambition. Hosting flexibility reduces risk more effectively than committing to a single infrastructure ...
What is the Balloon Pop code example? Balloon Pop is a simple sandbox style game that showcases a multiplayer experience using the ARCore Geospatial API and Firebase. Place geospatial anchors in the ...
Dino Patti made his name as co-founder of Playdead – the studio behind the indie classics Limbo and Inside – alongside Arnt Jensen back in 2006. But Patti left the company in 2016, shortly after the ...
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