Abstract: Summary form only given. This paper presents a novel hole-filling algorithm that can fill arbitrary holes in triangular mesh models. First, the advancing front mesh technique is used to ...
FBGL (Framebuffer Graphics Library) is a single-header C library providing comprehensive 2D graphics primitives with direct Linux framebuffer device access. Designed for scenarios requiring minimal ...
Current complex prediction models are the result of fitting deep neural networks, graph convolutional networks or transducers to a set of training data. A key challenge with these models is that they ...
Fluid simulation via FLIP (Fluid Implicit Particle) Method. This is a 3D FLIP solver originally implemented as part of the course Physically-Based Simulation for Computer Graphics (ETHZ autumn ...
We describe approaches for distances between pairs of two-dimensional surfaces (embedded in three-dimensional space) that use local structures and global information contained in interstructure ...