Swyx, a builder associated with dxtipshq, Cognition, Temporal, aidotengineer, and latentspacepod, shared insights on setting up a New Media Lab and the surprisingly high Net Promoter Score (NPS) of ...
Gracia, a company that builds end-to-end infrastructure for 4D Gaussian Splatting (4DGS) volumetric video, has launched its ...
By centralizing the tile‑size heuristics (e.g., 256 elements for gather‑based vector add, 16×64 for matrix add, and 32/128 tiles for matmul depending on precision) the user only needs to call a single ...
Curated list of resources related to the development of game engines (tools that improve and speed up game creation). Specifically toward the development of high-level, fully featured game engines ...
melonJS is an open-source 2.5D game engine designed for indie developers — perspective and orthogonal cameras, GPU-accelerated tilemap rendering, post-processing effects, custom shaders, 3D mesh ...