Molecular dynamics simulation is an extremely powerful tool of ever-growing relevance in modern science. Here, we push the boundary of this approach by developing a method that allows investigating, ...
Once you have written a state machine in code using UnityHFSM, you can automatically generate an animator controller for it. This allows you to explore its structure visually in the Unity editor, ...
We investigate a framework for binary image denoising via restricted Boltzmann machines (RBMs) that introduces a denoising objective in quadratic unconstrained binary optimization (QUBO) form ...
Machine learning is an umbrella term describing the use of statistical techniques and numerical algorithms to carry out tasks without explicit programmed and procedural instructions. Machine-learning ...
A Fully State Machine and Behavior Tree controlled advanced Zombie Non Playable Character(NPC) or AI for Unity Project with a Demo Scene.You can use this asset for your Game development.You can use ...
Ian Buckley is a freelance journalist, musician, performer and video producer living in Berlin, Germany. When he's not writing or on stage, he's tinkering with DIY electronics or code in the hope of ...
The traditional (19th century) rules of thermodynamics were conceived for engines that convert heat into work. Recently, these rules have been scrutinized, assuming that the engines have quantum ...
Predictive materials design has rapidly accelerated in recent years with the advent of large-scale resources, such as materials structure and property databases generated by ab initio computations. In ...
Systemback is a free utility that can be used to backup and restore Ubuntu-like systems. It is somewhat similar to MS Windows's "System restore" option. Using Systemback, we can easily create backup ...