Introducing, Project Crest! I've spent some time recently learning how to make an FPS game system that focuses on the game feel, taking inspiration from Respawn Entertainment's Titanfall series, and ...
A complete, production-ready character controller system for Unity featuring both first-person and third-person camera perspectives with advanced movement mechanics, animation blending, and input ...
unity-command-controller - A simple library that can control commands to implement event scripts XRLineRenderer - Mimics rendering with 3d capsules while only using two quads worth of geometry ...
A little look at one element of our production pipeline tools that help to optimise the production process and make it easier for our artists and clients to keep track of everything. We've spent the ...
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