And that's just one of the surprising things I discovered while diving deeper into Records and Record Patterns. In Java 21, Record Patterns take things even further. Instead of checking a type and ...
Nodes 0, 1, and 2 form a cycle. If we remove 0 - 1, the graph remains connected. However, removing 1 - 3 disconnects nodes 3 and 4 from the rest of the graph.
Jogo de tiro 2D dinâmico desenvolvido em Java (Swing/AWT) aplicando conceitos de POO, Game Loop baseado em Timer, gerenciamento de entidades dinâmicas e detecção de colisões.